Includes bibliographical references (p. 253-263) and index.
|Statement||Niels Ole Bernsen, Hans Dybkjær, and Laila Dybkjær.|
|Contributions||Dybkjær, Hans, 1961-, Dybkjær, Laila, 1959-|
|LC Classifications||QA76.9.H85 B47 1998|
|The Physical Object|
|Pagination||viii, 276 p. :|
|Number of Pages||276|
|LC Control Number||97046543|
Designing Interactive Speech Systems: From First Ideas to User Testing [Bernsen, Niels O., Dybkjaer, Hans, Dybkjaer, Laila] on *FREE* shipping on qualifying offers. Designing Interactive Speech Systems: From First Ideas to User TestingCited by: In the first part of the book, Harris provides a thorough conceptual basis of language in all its relevant aspects, from speech sounds to conversational principles. The second part takes you patiently through the entire process of designing an interactive speech system: from team building to user profiles, to agent design, scripting, and Cited by: Developing Interactive Speech Systems.- Introduction.- The Development and Evaluation Process.- Supporting Completeness and Consistency of Requirement Specifications.- Representing Design Space and Design Reasoning.- Speech Functionality.-Pages: Designing Interactive Speech Systems: From First Ideas to User Testing December
ISBN: OCLC Number: Description: viii, pages: illustrations ; 24 cm: Contents: 1. Interactive Speech Systems.- DESIGNING INTERACTIVE SPEECH SYSTEMS: FROM FIRST IDEAS TO USER TESTING Springer. Paperback. Book Condition: New. Paperback. pages. Dimensions: in. x in. x ing Interactive Speech Systems describes the design and implementation of spoken language dialogue within the context of SLDS (spoken language. Get this from a library! Designing interactive speech systems: from first ideas to user testing. [Niels Ole Bernsen; Hans Dybkjær; Laila Dybkjær] -- Designing Interactive Speech Systems describes the design and implementation of spoken language dialogue within the context of SLDS (spoken language dialogue systems) development. Using an. New Directions for Designing Interactive Systems. Author: Jef Raskin; Publisher: Addison-Wesley Professional ISBN: Category: Computers Page: View: DOWNLOAD NOW» Cognetics and the locus of attention - Meanings, modes, monotony, and myths - Quantification - Unification - Navigation and other aspects of humane interfaces - Interface issues outside the user .
There are many works that explore different forms of relationship between the modular interactive units within a responsive system. TeamLab, a studio who have gained international reputation in creating sensory-responsive environments, tries to answer this question with their large-scale immersive digital art museum teamLab 10,sqm museum is divided into five large Author: Qiuyan Da. This book constitutes the thoroughly refereed post-proceedings of the 10th International Workshop on Design, Specification, and Verification of Interactive Systems, DSV-IS , held in Funchal, Madeira Island, Portugal, in June Designing Interactive Systems: People, Activities, Contexts, Technologies is an exciting, new, forward-looking textbook in Human Computer Interaction (HCI). Authoritative in its coverage, this innovative book takes a top-down approach, starting with what is familiar to students and working down to theory/abstract underpinnings/5(16). Cite this chapter as: Bernsen N.O., Dybkjær L., Dybkjær H. () Interactive Speech Systems. In: Designing Interactive Speech Systems. Springer, LondonCited by: 1.